How do you become a game designer?
To become a game designer, understand game mechanics and the experiences they create.
GAME DESIGN
The game industry's profitability is remarkably high, showcasing significant growth. According to Precedence Research, the global mobile gaming market was valued at USD 212.06 billion in 2023, with projections to soar to approximately USD 499.53 billion by 2029. The Asia-Pacific region dominated the global market, holding the largest market share in 2022. This upward trend is sparking a keen interest in game development and design among many individuals. Currently, the continuous advancements and innovations in machine learning within the game industry are unveiling even greater potential. Fields such as computer science, data science, mathematics, alongside game development and design, are paving the way for more individuals to enter the realm of game development. Consequently, the industry presents substantial employment opportunities, making it an attractive career path for those interested in merging creativity with technology.
So, you want to be a game designer? What kind of skills do you need?
To become a game designer, understand game mechanics and the experiences they create. Start by designing games. Say, "I am a game designer." This is your foundation. It's a leap of faith. Your creations will bring visions to life.
The Essence of Game Design: Beyond the Physical
Understanding the nature of game design involves recognizing that the game itself is not the ultimate experience; rather, it facilitates the experience. This distinction parallels the ancient Zen query about the sound of a falling tree in an uninhabited forest. The crux lies not in the physical phenomena but in the perceived experience. Similarly, game designers focus on the experiential aspect—the emotional and psychological impact games have on players, rather than the games' physical or digital components.
The Role of the Game Designer
The real and the player exist; the experience, though imaginary, defines the value of a game. Designers are judged by the quality of this intangible experience. In an ideal world, experiences would be crafted directly, unbounded by mediums like game boards or digital screens. However, constrained by current technologies, designers work to create artifacts—rule sets, narratives, virtual worlds—that, when engaged with, evoke desired experiences.
This indirect method of crafting experiences makes game design uniquely challenging. Like constructing a ship within a bottle, designers are removed from the direct experience, hoping that their creations elicit enjoyment and engagement. The essence of game design, then, lies in the hope and intention behind each creation, coupled with a deep understanding that the true outcome—the player's experience—is ultimately beyond the designer's direct control.
Bridging Artifacts and Experiences
This notion of separating the artifact from the experience is not unique to games but is particularly pronounced within game design due to the interactive nature of games. Unlike linear narratives found in books or films, games offer players control over pacing, decision-making, and even influence random events, highlighting the gap between the designed artifact and the resultant experience. This complexity underlines the unique challenge and beauty of game design: orchestrating experiences that provide feelings of choice, freedom, responsibility, accomplishment, and camaraderie—emotions that are distinctively accessible through interactive gameplay.
Why, then, do game designers embrace this intricate challenge? It's not for the love of complexity itself but for the unparalleled experiences games can offer. Through careful design, failure, and iteration, designers aim to create games that provide unique emotional and psychological experiences—experiences that resonate deeply with players, fostering a sense of achievement, connection, and immersion.
To navigate this journey, a game designer must be versatile, embracing skills ranging from animation to psychology, from creative writing to technical engineering. Yet, above all, the paramount skill remains listening—listening not just to feedback or dialogue but to the nuanced needs and desires of players, the silent wishes of the audience. This deep, empathetic listening informs every decision, guiding designers to create games that not only entertain but also resonate on a deeper level.
In conclusion, becoming a game designer is a path of continuous learning, where one's creations serve as bridges between imagination and reality, between designers and players. It's a journey fueled by the desire to craft experiences that enrich, challenge, and connect, pushing the boundaries of what interactive media can achieve.